AKC's F.A.S.T. Class: Fifteen and Send Time Class
Effective January 1, 2007 AKC had a new agility game called F.A.S.T. This game consists of 15 obstacles that have point values, but no course order is assigned with the exception of the distance challenge portion. The distance challenge is specific and must be completed properly for a qualifying run, however it can be done anytime within the run. With the permisson of the judge, Dave Lawniczak, I have duplicated the course that he designed and the instructions that were on the back. We had the opporturnity to run this course in Feburary 2006 at a trial in Henderson, NV as a demonstration. It was fun and it was fast. Our biggest problem was my plan to include all the pointed jumps which ended up putting us slightly over the time which took points away. There were a few good handlers and fast dogs that completed all the points and made the time too. It is a game of speed AND strategy!
Note: the finish jump could be taken in either direction!
Fifteen and Send Time Class (F.A.S.T.)
- 15 obstacles that are assigned point values (of which 6 are bar jumps)
- 2 thru 10 can be individual or flow obstacles
- 6 bar jumps (typically winged) are worth 1 point each (no bars are rest during a run if displaced). They can be taken as often as you like but only for a total of 6 points.
- 9 other obstacles, worth 2 - 10 points individually (using numbered flags or placards) are only taken once for points.
- Non-pointed obstacles may be on the course (typically non-winged bar jumps or tunnel).
- Weave poles mandatory (6 Novice, 9-12 Open/Excellent).
- Obstacles that are bi-directional may be taken either direction unless otherwise directed by the judge.
- Maximum of 4 contact obstacles may be completed for points, 1 may be taken twice, for two separate point values if so designated by the judge.
- Dog/handler attempting to repeat previously successfully completed contact obstacle and/or weaves shall result in a double-whistle; immediate exit to finish obstacle to stop time required (retains points already earned)
- Four-paw rule always in effect (if contact is faulted another obstacle must be done before reattempting).
- Send Bonus must be successfully completed to Q
- 4 Paw rule is in effect if there is a contact in the Send Bonus
- Tape used for handler line must be secured to ground or floor and a bright color
- Minimum 2, maximum 3 obstacles in Send Bonus depending on class level
- Novice 2 obstacles; Open 2-3 obstacles; Excellent 3 obstacles
- Line: 5-10ft Novice, 10-15ft Open, 15-20ft Excellent
- Optional: 2 different handler restricted lines based on 4/8/12/16 & 20/24/26 jump heights
- Novice with weaves or contacts in Send Bonus - 5ft line must be used for all heights
- Open/Excellent - obstacle discrimination & changes of flow allowed
- Refusals only scored for determining completion of Bonus Send once dog completes 1st obstacle
- Send Bonus starts once all 4-feet have completed 1st obstacle
- Send Bonus completed once all 4-feet have completed last obstacle (on the ground)
- Individual points of each obstacle during the Send Bonus also awarded
- 5 - 15 pts total collectively for obstacles involved in Send Bonus
- "Bonus" verbally announced at the successful completion of the Send Bonus
- Table may only be used as the last obstacle in the Send Bonus
- Dog need only get on with all four feet; no sit/down/stand or stay necessary
- 80 points max score available (60 pts for obstacles + 20 Send Bonus)
- Novice minimum 50 pts to Q; Open minimum 55pts; Excellent minimum 60 pts
- Sct for all levels: 38sec-8in, 35sec-12/6in, 32sec-20/24/26in
- Preferred - 41sec-4in, 38sec-8/12in, 35sec-16/20in
- Horn (or whistle) sounds at SCT: 1 point lost for each full second over SCT until dog completes the finish obstacle
- Finish obstacle is "live" once dog as crossed the start line
- Dogs may go to finish obstacle ay time prior to the SCT if desired as part of the handlers strategy
Diva and I ran this excellent course in Auburn, WA on Sunday May 20th (course map has wrong date).
The pink arrows indicate the path I wanted Diva to go and the red shows where she ended up.
We did qualify on this very difficult course!
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